ΠΡΠ°Π²ΠΈΠ»Π°
Ability checks are a thing that you decide to do (usually on your turn). Saving throws are a thing the DM tells you to roll.(Usually on somebody elseβs turn). isc
Temporary hit pointsΒ represent an increase in your characterβs HP pool for a limited amount of time, lasting either until depleted or until your character takes a long rest unless otherwise specified.